Software Developer C# WPF

3 weeks ago


Melbourne, Victoria, Australia Electronic Arts Full time
Software Engineer C# WPF Job Description

Electronic Arts is seeking an accomplished and dedicated C# and WPF Software Engineer to join our team in Melbourne. As a Software Engineer for Frostbite, you will be part of a global team that empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools.

Key Responsibilities:
  • Build software infrastructure to support a rich suite of applications and features tailored towards content creators.
  • Work with user experience (UX), product owners, and customers to perfect feature implementations.
  • Provide support to customers by addressing issues and looking for opportunities to make systematic improvements.
  • Contribute to technical discussions across Frostbite.
  • Build relationships with engineers both across Frostbite and our many game teams.
  • Test, debug, and extend other Software Engineers' code.
Requirements:
  • 3+ year experience building tools with C#.
  • Solid knowledge of C#, WPF, and.NET.
  • Understanding of game engines such as Unity or Unreal.
  • Familiarity with Source Control (Perforce, SVN, GIT).
  • Familiarity of build systems and related concepts.
Perks:
  • Modern office conveniently located next to major transport links.
  • Unwind after a busy week with drinks and nibbles.
  • Structured Hybrid work (1 day in office).
  • Quarterly team events for team building.
  • 2 Development Days (Project and Personal) every 6 weeks.
  • Commuting and Work from Home claimable benefits.
  • Yearly Global Fitness benefit.
  • 10 free EA games per year.
  • Digital Game reimbursement benefit.
  • Unique Firemonkeys and Sims merch.
  • Health insurance subsidies.


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