Technical Artist

6 days ago


Sydney, Australia Chaos Theory Games Full time

The position will see you work directly with the Creative Lead and our small and talented art team to implement assets, animations, and effects into our games. You will be directly involved in creating bespoke games from concept through to publishing with a particular focus on games for change and serious games. Our art team is involved throughout the entire development process, and you will join our 3D environment artists, UI artists and the Creative Lead in shaping the creative direction for our games and ensuring that assets, effects, and animations are consistent with the project's quality and vision.



**‍**Why Chaos Theory***:

- A role that works with your lifestyle: flexible working hours, a mix of work-from-office and work-from-home, optional 4 or 5-day schedules, a centrally-based office.
- No crunch, no overtime. We have never asked anyone to work on a weekend. You don’t need to justify if you want to take an afternoon off or come in late, so long as you are achieving your goals and supporting your team.
- Create games with impact; go beyond entertainment. We are working on projects to improve primary school education, improve the health of our oceans, educate the next generation of internet users, and more.
- Winner of Serious Game of The Year 2019 and 2021 at the Australian Game Developer Awards.
- Create games that players love Our games have been downloaded over 70+ million times.
- Got a side project? Awesome We encourage team members to pursue their personal interests, and don’t restrict anyone from working on their own game outside of work.
- Strong company community with regular (and optional) board / video game nights, games club (like book club, but games), workshops and mentoring opportunities, company-supplied Friday lunches, and other social events.
- We’re invested in your personal growth. We offer 1-on-1 check-ins every fortnight, quarterly goal setting, monthly personal development days, and personal career roadmaps.
- A small team (~20 people) with many opportunities to shape the projects you work on and the team you work with. Everyone participates in changing our team's processes
- We've achieved a carbon-neutral status by planting over 3,000 trees and using 100% renewable power. Our next goal is to offset the carbon emissions for everyone on our team, both at work and at home.
- We value and nurture an open and inclusive work environment. A diverse team is a resilient team and one that usually comes up with the best ideas



**Your Responsibilities**:

- ** Rigging and Animation**: rigging and animating the 3D models, creating believable and engaging animations. You are responsible for ensuring the animation's successful integration into the game, which includes setting up animation controllers are defining an animation approach (e.g. IK vs. FK vs. manual vs. procedural). Animation includes 3D character animation, 3D prop animation, 2D UI animation, and camera/cutscene animation.
- ** Lights and Cameras**: creating the desired look by manipulating lights and cameras. This includes setting up lights (including shadows and reflections), and cameras (e.g. framing, aperture, focal length), as well as configuring post-processing.
- ** Effects and Shaders**:creating visual effects involving particle systems and shaders.
- ** Optimisation and Profiling**: ensuring that the assets for our games run as smooth as possible while looking as good as possible. May include optimising and improving shaders, effects, and lighting to achieve suitable frame rates and load times.
- ** Implementation**: jointly responsible for the implementation of assets. You may work closely with programmers and designers to ensure that 3D assets are set up appropriately with the correct components (e.g. animations, physics), materials, and effects.



**Qualifications/Experience***:

- 2+ years of industry experience.
- An in-depth understanding of the games art pipeline.
- An in-depth understanding of the Graphics Rendering Pipeline.
- Highly proficient with Maya and Unity.
- Experience working with Source Control (Git, Perforce, Mercurial).
- Excellent written and verbal communication skills.
- A broad range of artistic tastes and experience.
- A commitment to working in a professional, inclusive, and supportive environment.
- The experience to understand why an idea will or won't work, and how to design around it.
- A passion for games across multiple genres and platforms.



**Nice-To-Haves**:

- Concept art experience, including creating sketches and high fidelity 2D art.
- 3D game art asset production experience, including all stages of the 3D art production pipeline (modelling, sculpting, and texturing in addition to rigging and animation).
- Scripting experience (Unity / C# or Maya / Python) for creating artist-friendly tools.



‍**You must have a portfolio with previous work to be considered. Please include samples of your work that we can play or watch.**

**At this tim


  • Technical Artist

    2 weeks ago


    Sydney, Australia Employee First Full time

    Work closely with artists to integrate 3D assets - Create and implement shaders, materials, and textures - Understanding of Unity game engine. Are you a creative visionary with a passion for both artistry and technology? Do you thrive on bridging the gap between art and programming, creating visually stunning and technically seamless gaming experiences? If...

  • Technical Artist

    2 weeks ago


    Sydney, New South Wales, Australia Employee First Full time

    Work closely with artists to integrate 3D assets Create and implement shaders, materials, and textures Understanding of Unity game engine.Are you a creative visionary with a passion for both artistry and technology? Do you thrive on bridging the gap between art and programming, creating visually stunning and technically seamless gaming experiences? If you're...

  • Technical Artist

    1 week ago


    Sydney, Australia VGW Full time

    **Technical Artist** **VGW is an interactive entertainment company, harnessing technology and creativity to deliver world-class, free-to-play games.** **We have an exciting opportunity for a Technical Artist to join our Golden Feather Studios** in **Sydney.** This is a brand new role to assist and support in the overall development of our games. Bridging...

  • Technical Artist

    4 weeks ago


    Sydney, Australia VGW Full time

    Technical Artist VGW is an interactive entertainment company, harnessing technology and creativity to deliver world-class, free-to-play games.   We have an exciting opportunity for a Technical Artist to join our Golden Feather Studios  in Sydney. This is a brand new role to assist and support in the overall development of our games. Bridging...

  • Technical Artist

    2 weeks ago


    Sydney, New South Wales, Australia VGW Full time

    Technical Artist VGW is an interactive entertainment company, harnessing technology and creativity to deliver world-class, free-to-play games. We have an exciting opportunity for a Technical Artist to join our Golden Feather Studios in Sydney. This is a brand new role to assist and support in the overall development of our games. Bridging the gap between...

  • Technical Artist

    4 weeks ago


    Sydney, Australia VGW Full time

    Technical Artist VGW is an interactive entertainment company, harnessing technology and creativity to deliver world-class, free-to-play games.  We have an exciting opportunity for a Technical Artist to join our Golden Feather Studios in Sydney. This is a brand new role to assist and support in the overall development of our games. Bridging the gap between...

  • Mat Technical Artist

    2 weeks ago


    North Sydney, Australia Rotor Studios Full time

    Your primary objective is to use your skills for CAD optimisation using various disciplines such as modelling, surfacing, rigging, lighting, and compositing in order to produce spec accurate assets for image generation by other departments. The Master Asset Team (MAT) specialises in CAD conversion, predominantly working on vehicles in Maya. It’s all about...

  • Technical Artist

    2 weeks ago


    Sydney, New South Wales, Australia Chaos Theory Games Full time

    The position will see you work directly with the Creative Lead and our small and talented art team to implement assets, animations, and effects into our games. You will be directly involved in creating bespoke games from concept through to publishing with a particular focus on games for change and serious games. Our art team is involved throughout the entire...

  • 2d Artist

    3 weeks ago


    Sydney, Australia Mode Games Full time

    We are seeking a part-time 2D and Concept Artist for the production of art for a range of amazing games and experiences - Part time- On siteWe need a part-time 2D and Concept Artist for the production of marvellous games for our customers. The artist must be able to draw characters and environments that meet the technical requirements for the development of...

  • 2d Artist

    2 weeks ago


    Sydney, New South Wales, Australia Mode Games Full time

    We are seeking a part-time 2D and Concept Artist for the production of art for a range of amazing games and experiences Part time On siteWe need a parttime 2D and Concept Artist for the production of marvellous games for our customers. The artist must be able to draw characters and environments that meet the technical requirements for the development of art...

  • Mat Technical Artist

    2 weeks ago


    North Sydney Council, Australia Rotor Studios Full time

    Your primary objective is to use your skills for CAD optimisation using various disciplines such as modelling, surfacing, rigging, lighting, and compositing in order to produce spec accurate assets for image generation by other departments.The Master Asset Team (MAT) specialises in CAD conversion, predominantly working on vehicles in Maya. It's all about...

  • 2d Artist

    2 weeks ago


    Sydney, New South Wales, Australia Mode Games Full time

    We are seeking a part-time 2D and Concept Artist for the production of art for a range of amazing games and experiences Part time On siteAbout the role:We need a part-time 2D and Concept Artist for the production of marvellous games for our customers. The artist must be able to draw characters and environments that meet the technical requirements for the...

  • Cfx Artist

    2 weeks ago


    Sydney, New South Wales, Australia Fin Design + Effects Full time

    Fin Design + Effects is an award winning design and VFX house established in 2001. With studios in Sydney, Melbourne, Shanghai, Singapore and Los Angeles, Fin is one of the best independent VFX studios in the APAC region. Our work spans from high-end commercials to blockbuster feature films and TV series.We are seeking a talented and experienced Mid CFX...

  • MAT Technical Artist

    2 weeks ago


    Sydney, New South Wales, Australia Rotor Studios Full time

    Rotor's Master Asset Team (MAT) specialises in CAD conversion, predominantly working on vehicles in Maya and is the central hub for all incoming assets. It's all about technical accuracy and precision As an MAT Technical Artist you will set up our 'spec accurate' master assets for both vehicles and accessories, which contain multiple configurations of...


  • Sydney, Australia Rotor Studios Full time

    Rotor’s Master Asset Team (MAT) specialises in CAD conversion, predominantly working on vehicles in Maya and is the central hub for all incoming assets. It’s all about technical accuracy and precision! As an MAT Technical Artist you will set up our ‘spec accurate’ master assets for both vehicles and accessories, which contain multiple...

  • Senior Tech Artist

    1 month ago


    Sydney, Australia Ubisoft Full time

    Job Description We’re looking for a creative, highly skilled Senior Technical Artist to work on our recently released title XDefiant. As our Senior Technical Artist, you will focus on bridging the gap between art, design and engineering to deliver on our player experience. You will collaborate with studio leaders and directors within a...


  • Sydney, Australia Skillsearch Limited Full time

    Job reference - 14063 - Company Name - Skillsearch Limited - Salary - Location - Sydney, Australia - Country - Australia - Industry sector - Art - Job start date - ASAP - Posted date - 15/03/2023 - Experience Level - Not specified - Job type - Permanent | Full Time - Remote / Hybrid - No Do you have game artist experience, and are you seeking a new job in...

  • Crowd Artist

    2 weeks ago


    Sydney, Australia Flying Bark Productions Full time

    **Flying Bark Productions is working on exciting projects such as Marvel Studios’ What If ? Disney Marvel’s Moon Girl and Devil Dinosaur, the recently announced Avatar: The Last Airbender feature film, Flying Bark’s own 200% Wolf, and many others.**_ **What do we do?** Flying Bark Productions is a renowned independent producer of family-focused...


  • Sydney, New South Wales, Australia Skillsearch Limited Full time

    Job reference 1406 Company Name Skillsearch Limited Salary Location Sydney, Australia Country Australia Industry sector Art Job start date ASAP Posted date 13/01/202 Experience Level Not specified Job type Permanent | Full Time Remote / Hybrid NoDo you have game artist experience, and are you seeking a new job in Sydney NSW, Australia? Skillsearch is helping...

  • Vfx Artist

    2 weeks ago


    Sydney, Australia Glitch Productions Full time

    Sydney, NSW | Full-Time | Flexible Work Arrangement **About us**: Glitch Productions is an independent animation studio based in Australia making original, long form animated shows distributed on Youtube. Our channel has over 10 million subscribers, tens of millions of views per episode and is still growing strong. Our studio is filled with incredibly...