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Technical Artist

4 weeks ago


Silverwater, Australia Light & Wonder Full time

Gaming:
Welcome to the world of land-based gaming. Light & Wonder’s gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.

Position Summary

The Technical Artist serves as a translator between art and engineering, working closely with the game studio artists and engineers to ensure that the player-facing vision for the game is achieved. Other duties include managing and improving the content creation pipeline, coaching game artists on asset implementation, and staying current on game industry tools and processes.

Duties and Responsibilities:
- Create art assets and implement scripts in Unity.- Work closely with engineers and artists to make sure product meets look-and-feel and performance requirements.- Identify and solve technical issues related to the art pipeline.- Provide artists with technical feedback to ensure the creation of optimized assets.- Document and evangelize best practices.- Suggest (or create) tools and scripts to optimize Unity workflow.

**Qualifications**:
Knowledge, Skills and Abilities:
- Excellent organizational skills.- Excellent written and verbal communication skills.- Proficient in Photoshop, and After Effects.- Working knowledge of MS Office, specifically Excel and Outlook.- Familiarity with 3D Studio Max (3DSMAX) or other 3D software.- Understanding of UI / UX principles across various platforms.- Self-motivated and able to work on multiple projects with mínimal direction.- Experience playing video games, slot games.

Experience, Education and Qualification:
- Bachelor's Degree in Computer Science, Art, Related Field, or Equivalent Experience in game development working in a studio- Working knowledge of 2D and 3D graphics (After Effects and 3DsMax, or equivalent).- Must have working knowledge of Unity.- Familiar with versioning software i.e. Perforce (preferred), CVS, Alien Brain or similar.- Experience creating motion graphics or animations (must have samples).- Experience working under tight deadlines.- Familiar with particle systems (Unity or equivalent).- Exposure to C#.- Basic understanding of object oriented programming (OOP).

Working Conditions:
Light & Wonder and its affiliates (collectively, “L&W”) are engaged in highly regulated gaming and lottery businesses. As a result, certain L&W employees may, among other things, be required to obtain a gaming or other license(s), undergo background investigations or security checks, or meet certain standards dictated by law, regulation or contracts. In order to ensure L&W complies with its regulatory and contractual commitments, as a condition to hiring and continuing to employ its employees, L&W requires all of its employees to meet those requirements that are necessary to fulfill their individual roles. As a prerequisite to employment with L&W (to the extent permitted by law), you shall be asked to consent to L&W conducting a due diligence/background investigation on you.

Workplace Health & Safety:
- Actively co-operate and comply with the company’s WHS Policy and Program to ensure own health and safety and the health and safety of others in the workplace- Ensure compliance with safe work practices- Ensure not to put self and others at risk- Use and maintain equipment properly and ensure that the work area is free of hazards- Report all incidents, injuries and near misses- Report any hazard or accident to the supervisor or manager as soon as it becomes apparent- Advise your manager if you do not believe you have the skills, training or equipment to safely perform your duties
- (Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.)_


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