Principal Game Designer

4 weeks ago


Melbourne, Victoria, Australia Electronic Arts Full time

Locations: Orlando, Florida, United States of America

  • Victoria
  • Canada
Role ID

209987

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Please note: this is an on-site (hybrid) role. Must be able to work 3x per week from either Orlando FL or Victoria, B.C.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC Soccer, NHL hockey, and EA SPORTS UFC .

As a Principal Designer, you will bring your deep knowledge of content design, and narrative skills to an exciting new title. You will report directly to the Creative Director.

Responsibilities:

Support the game vision as set by the Creative Director

Define content design guidelines and best practices

Lead the narrative of the world, establishing detailed goals for yourself and the team

Own content design through a lens of best-in-class games as a service

Craft engaging social features that encourage group play and socialization

Plan and implement game content and events

Inspire creativity across the design team and your peers

Work with other leadership within Design to ensure your designs support AAA moment-to-moment gameplay

Provide and receive critique in a constructive and efficient manner

Qualifications:

8+ years experience shipping AAA projects as a Lead or Principal Designer with experience delivering deep and rich narrative experiences in action-oriented gameplay

Experience writing detailed design documentation for content and story

Experience using a range of game production content tools such as Unreal Engine, Frostbite, Unity, or proprietary tools

Self-assess risk, time, and scope

Outstanding collaboration skills, driving towards the best possible outcomes

A deep understanding of American Football, both the game and the fandom surrounding the sport

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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