
Principal Game Designer
19 hours ago
Locations: Orlando, Florida, United States of America
- Victoria
- Canada
209987
Worker Type
Regular Employee
Studio/Department
Work Model
Hybrid
Description & RequirementsElectronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Please note: this is an on-site (hybrid) role. Must be able to work 3x per week from either Orlando FL or Victoria, B.C.
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC Soccer, NHL hockey, and EA SPORTS UFC .
As a Principal Designer, you will bring your deep knowledge of content design, and narrative skills to an exciting new title. You will report directly to the Creative Director.
Responsibilities:
Support the game vision as set by the Creative Director
Define content design guidelines and best practices
Lead the narrative of the world, establishing detailed goals for yourself and the team
Own content design through a lens of best-in-class games as a service
Craft engaging social features that encourage group play and socialization
Plan and implement game content and events
Inspire creativity across the design team and your peers
Work with other leadership within Design to ensure your designs support AAA moment-to-moment gameplay
Provide and receive critique in a constructive and efficient manner
Qualifications:
8+ years experience shipping AAA projects as a Lead or Principal Designer with experience delivering deep and rich narrative experiences in action-oriented gameplay
Experience writing detailed design documentation for content and story
Experience using a range of game production content tools such as Unreal Engine, Frostbite, Unity, or proprietary tools
Self-assess risk, time, and scope
Outstanding collaboration skills, driving towards the best possible outcomes
A deep understanding of American Football, both the game and the fandom surrounding the sport
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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